Pixely Vulpine Framework Benchmark
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07-03-2021, 07:22 AM
(This post was last modified: 07-03-2021 07:40 AM by JoseskVolpe.)
Post: #1
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Pixely Vulpine Framework Benchmark
Reuploading it to start a new thread.
Updated it fixing some crash issues in some LG and Nokia devices I would like to know how is the performance, load time, transparency effect, layout and FPS on your devices, recorded if possible >w< Report it with details: your device, RAM size and screen resolution Template: Quote:Device information: I'll release the source-code on Github. That'll be a UI library to create J2ME apps easily with a modern and advanced UI, and i'll use it on Pixely Vulpine Sprite Creator. I'll release it in a packed .zip aswell for you to be able to use it in J2ME SDK Mobile Download ZIP archive (Nokia version inside) Symbian S60 phones are not currently compatible (Test it anyway if you have any) PLEASE DON'T TURN IT INTO A CONVERSATION THREAD
[size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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07-03-2021, 08:46 AM
Post: #2
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RE: Pixely Vulpine Framework Benchmark
Device : SMB350E
RAM : ??? Screen Res : 240x320 Results: Load time: 1.5 Seconds Maybe FPS: 14 FPS Transparency effect : Same like Your Phone [b][u][size=large] WHO HATES GAMING , They Are Already DEAD [/size][/u][/b] [IMG]https://images.cooltext.com/5484671.png[/IMG] |
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07-03-2021, 09:58 AM
Post: #3
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RE: Pixely Vulpine Framework Benchmark
(07-03-2021 08:46 AM)java gamer Wrote: Device : SMB350E Great, your phone is perfoming pretty well. ¡tThank you! [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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07-04-2021, 12:02 AM
(This post was last modified: 07-04-2021 12:04 AM by JoseskVolpe.)
Post: #4
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RE: Pixely Vulpine Framework Benchmark
(07-03-2021 02:18 PM)Insaan Wrote: My Device Information; ¿Does the squares appears like that in the screenshot, or they appear just like the preview, the screencapture just glitched? The screencapture seems to be not syncing with the app rendering [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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07-04-2021, 12:21 PM
Post: #5
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RE: Pixely Vulpine Framework Benchmark
(07-04-2021 11:19 AM)Insaan Wrote: See this video.. Muuuch better, thanks :3 And your phone did surprinsingly very well, one of the best performing [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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07-06-2021, 09:09 PM
Post: #6
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RE: Pixely Vulpine Framework Benchmark
Device : Nokia E5
RAM : ??? Screen Res : 320*240 Results: Load time: 0:8 secs FPS: 100-125 it changes within that range FPS Transparency effect : Opaque how i want to net my enemies here in this forum.....***** the haters |
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07-06-2021, 09:26 PM
(This post was last modified: 07-06-2021 09:29 PM by JoseskVolpe.)
Post: #7
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RE: Pixely Vulpine Framework Benchmark
(07-06-2021 09:09 PM)Abidemhie Wrote: Device : Nokia E5 Wow, that's really a huge FPS Thanks That's great that your Symbian S60 phone could run this old version. This version had a lot of problems with phones based on S60 wich i've already fixed them. Testing this version is still being helpful to be tho. This project now has a GitHub page These were both the common issues i was having in S60 phones: drawRGB() ignores translations - https://github.com/JoseskVolpe/PixelyVul...t/issues/3 Loading infinite loop - https://github.com/JoseskVolpe/PixelyVul...t/issues/1 (this was a single issue, but i had to do a lot of work to fix that because a lot of my APIs were causing a lot of problems that consequently caused this problem) [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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07-06-2021, 11:13 PM
Post: #8
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RE: Pixely Vulpine Framework Benchmark
My Device Information;
Device: Nokia asha 210 RAM: 32MB ROM: 64MB Screen Resolution: 320*240 Results: Load time: ?? FPS: 10 FPS |
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