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Jungle Run 3D [By Rendered Ideas]
11-24-2013, 06:07 AM
Post: #25
RE: Jungle Run 3D [By Rendered Ideas]
Use uc browser save link as function

[url=http://kunn.mywapblog.com/][img]http://myimg.us/images/08.26.13/37381.png[/img][/url]
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11-24-2013, 07:55 AM (This post was last modified: 11-24-2013 08:00 AM by Hitesh12352.)
Post: #26
RE: Jungle Run 3D [By Rendered Ideas]
Yeah 360x640 Working

Updated! +3 Ver. Thanx To Kunn

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11-24-2013, 08:05 AM
Post: #27
RE: Jungle Run 3D [By Rendered Ideas]
Rendered Ideas are same Moto Racing 3D :-D

[img]http://myimg.us/images/09.17.14/45000.png[/img]
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11-24-2013, 09:28 AM
Post: #28
RE: Jungle Run 3D [By Rendered Ideas]
Yes :-D

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11-24-2013, 09:43 AM
Post: #29
RE: Jungle Run 3D [By Rendered Ideas]
I really liked this game
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11-24-2013, 06:15 PM
Post: #30
RE: Jungle Run 3D [By Rendered Ideas]
And I dont well know english but may write...want to see for SE version 240x320 ))) other dont know what write
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11-24-2013, 07:21 PM
Post: #31
RE: Jungle Run 3D [By Rendered Ideas]
Try 240x320 Ver. Its For All 240x320 Phones

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11-25-2013, 02:39 AM
Post: #32
RE: Jungle Run 3D [By Rendered Ideas]
It's game not working on
SE, because midlet used
specific classes of Nokia
(jsr 184, M3G) and they
not supported SE phones.
For work game on SE,
needed:
com/nokia/mid/
ui/gestures/*.class
adapted to MIDP 2.1
It's game not launched
and on KEmulator 0.9.8 -
not supported jsr 184.
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