Jungle Run 3D [By Rendered Ideas]
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11-24-2013, 06:07 AM
Post: #25
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RE: Jungle Run 3D [By Rendered Ideas]
Use uc browser save link as function
[url=http://kunn.mywapblog.com/][img]http://myimg.us/images/08.26.13/37381.png[/img][/url] |
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11-24-2013, 07:55 AM
(This post was last modified: 11-24-2013 08:00 AM by Hitesh12352.)
Post: #26
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RE: Jungle Run 3D [By Rendered Ideas]
Yeah 360x640 Working
Updated! +3 Ver. Thanx To Kunn [color=blue][b]"hitesh1236"[/b][/color] |
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11-24-2013, 08:05 AM
Post: #27
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RE: Jungle Run 3D [By Rendered Ideas]
Rendered Ideas are same Moto Racing 3D
[img]http://myimg.us/images/09.17.14/45000.png[/img] |
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11-24-2013, 09:28 AM
Post: #28
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RE: Jungle Run 3D [By Rendered Ideas]
Yes
[color=blue][b]"hitesh1236"[/b][/color] |
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11-24-2013, 09:43 AM
Post: #29
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RE: Jungle Run 3D [By Rendered Ideas]
I really liked this game
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11-24-2013, 06:15 PM
Post: #30
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RE: Jungle Run 3D [By Rendered Ideas]
And I dont well know english but may write...want to see for SE version 240x320 ))) other dont know what write
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11-24-2013, 07:21 PM
Post: #31
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RE: Jungle Run 3D [By Rendered Ideas]
Try 240x320 Ver. Its For All 240x320 Phones
[color=blue][b]"hitesh1236"[/b][/color] |
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11-25-2013, 02:39 AM
Post: #32
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RE: Jungle Run 3D [By Rendered Ideas]
It's game not working on
SE, because midlet used specific classes of Nokia (jsr 184, M3G) and they not supported SE phones. For work game on SE, needed: com/nokia/mid/ ui/gestures/*.class adapted to MIDP 2.1 It's game not launched and on KEmulator 0.9.8 - not supported jsr 184. |
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