[APP] J2ME SDK Mobile
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05-02-2021, 02:17 AM
Post: #9
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RE: [APP] J2ME SDK Mobile
I just noticed the SDK keep searching for the packages in their original location, and it wont let you change the src folder location. you will have problems trying to open the template i made or if you change your project location
I am gonna find another solution with a third-party java application, and explain everything here Other issue i have found is that this SDK sometimes open in a white screen, and wont resume. I can't fix this since it's a issue on the SDK code itselt, and i dont have it and wont fix it. And there is no update available that patches this bug. So if it happen with you, reinstall the app and resume your work. Relax, your projects are saved in your filesystem and they will still be there, only your SDK settings will be lost [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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05-02-2021, 04:30 AM
Post: #10
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RE: [APP] J2ME SDK Mobile
I Want To Make A Few Class Files For My Game, What Should I Do?
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05-02-2021, 06:53 AM
(This post was last modified: 05-02-2021 06:54 AM by JoseskVolpe.)
Post: #11
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RE: [APP] J2ME SDK Mobile
(05-02-2021 04:30 AM)Kankon Wrote: I Want To Make A Few Class Files For My Game, What Should I Do? On the top menu, select Projects > Source Packages > Select the package you want to add it, (if you want to create a new package, you can click left soft button > New > And select "Java Package", create it, and repeat) > Click Left Soft Button > New > Java Class > Write your desired Class Name > Then create it, it'll automatically open your new script I've finished the tutorial about this solution (how to open the template): http://dedomil.net/forum/showthread.php?tid=5586 [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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05-02-2021, 08:03 AM
Post: #12
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RE: [APP] J2ME SDK Mobile
Thanks for sharing with us
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05-02-2021, 08:04 AM
Post: #13
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RE: [APP] J2ME SDK Mobile
[size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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05-02-2021, 08:26 AM
Post: #14
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RE: [APP] J2ME SDK Mobile
Thanks
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05-21-2021, 10:35 AM
(This post was last modified: 06-20-2021 05:23 AM by JoseskVolpe.)
Post: #15
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RE: [APP] J2ME SDK Mobile
Just uploaded a new game template version
Next update to do:
[size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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06-20-2021, 05:28 AM
(This post was last modified: 06-20-2021 12:00 PM by JoseskVolpe.)
Post: #16
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RE: [APP] J2ME SDK Mobile
Update #3 19/06/2021 (DDMMYY)
I've made an emergency update for the game template fixing some critical issues
Next update to do:
[size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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