Demos for J2ME SDK Mobile
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06-24-2021, 08:42 PM
Post: #20
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RE: Demos for J2ME SDK Mobile
(06-24-2021 10:13 AM)King_Dave Wrote:(06-24-2021 09:54 AM)java gamer Wrote: Cut And Paste As you're on PC, you can use any image editor for that. I recommend Gimp. Create a new picture with the desired resolution * number of tiles. For example. a 16x16 sprite with 8 frames will be in a 128x16, 64x32, 32x64 or 16x128 image. Draw it and export as PNG using these settings: Since you're developing to a memory-limited platform, i also recommend to index colors, this will save valuable space. Go to Image > Mode > Indexed... and select a color pallete, or insert the maximum number of colorn then press convert. After that, export the image [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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