UndertaleME Github
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04-30-2021, 09:22 AM
(This post was last modified: 04-30-2021 10:11 AM by JoseskVolpe.)
Post: #1
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UndertaleME Github
¡I just created a Github page for my UndertaleME project. A Fight Undertale Game Engine for J2ME! Now, the source-code is open to the public and anyone can contribute to this project inspecting issues, glitches and making improvements, modifications and features
You can find the Jar into the files, althought it's not a release and it's not obsfuscated.
There's also a instruction with download URLs for SDKs and plugins about how to setup J2ME SDK into Eclipse, where you can begin scripting your games BEGIN COMPILING [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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04-30-2021, 10:03 AM
Post: #2
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RE: UndertaleME Github
(04-30-2021 09:25 AM)star cash Wrote: What this for That's a open-source project for a engine of Undertale Fighting System for Java ME. Basically, a tool people can make fangames with GIthub is a platform for open-source projects, you can view their codes, fork them and make a new version contributing to the developers It is a good way to begin scripting in Java ME if you're already good in programming logics [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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04-30-2021, 10:29 PM
Post: #3
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RE: UndertaleME Github
(04-30-2021 10:45 AM)star cash Wrote:(04-30-2021 10:03 AM)JoseskVolpe Wrote:(04-30-2021 09:25 AM)star cash Wrote: What this for It'll be a library. You will use it to create Undertale fangames with it. [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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05-01-2021, 01:06 AM
Post: #4
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RE: UndertaleME Github
(04-30-2021 11:49 PM)star cash Wrote: But it for programming game??? A quicky answer. Somewhat that. Yes [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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05-01-2021, 01:11 AM
Post: #5
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RE: UndertaleME Github
Creating game needs pc
how i want to net my enemies here in this forum.....***** the haters |
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05-01-2021, 01:44 AM
(This post was last modified: 05-01-2021 01:46 AM by JoseskVolpe.)
Post: #6
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RE: UndertaleME Github
(05-01-2021 01:14 AM)star cash Wrote: you can use smartphone if you want The tutorial i wrote is specific for Eclipse tho, there's currently no version for Android phones for this IDE, and i know no good IDE for Java on Android, but, as it's open-source, there could be, but still would need a port of the JDK, wich also has a open-source edition But you can install a virtual machine and use it in a Android smartphone. I recommend Debian noroot: https://apkpure.com/debian-noroot/com.cuntubuntu Then you install an old Eclipse version that supports OpenJDK 1.6 I managed to do this one time But i warn that Sun Wireless Toolkit was not made for Linux and it's very hard to make it work properly in Wine, specially into ARM architecture [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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05-01-2021, 01:48 AM
Post: #7
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RE: UndertaleME Github
Reply my pm.
how i want to net my enemies here in this forum.....***** the haters |
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