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[NEW] Mini Dayz + (New Update! v.2.3.2)
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07-28-2026, 05:03 PM
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RE: Mini Dayz + (New Update! v.2.3.2)
What is new in v.2.3.2:
• New weapons: Torch, PKM, M134 • New zombie: Witch • New locations: Training Center (rebel base), Graveyard (Halloween content) • New NPCs: Soldiers (neutral faction), Rebels (hostile faction) • New equipment: "Arkin" helmet (night vision modification) • New items: Pumpkin lantern, witch hat, Christmas garlands • Halloween content updates • Allied weapons on the Radiation Island have been changed to VSS. • Traders' health on Radiation Island has been increased by 50, and their shooting range has been increased by 20%. • Weapon configuration for traders has been optimized: starting from the 5th island, traders will no longer use small-caliber weapons. • The protection of the "Arkin" helmet and the medieval chainmail has been increased to 10. |
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| Messages In This Thread |
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Mini Dayz + (New Update! v.2.3.2) - KrejvenRoud7 - 11-06-2025, 05:12 PM
RE: Mini Dayz + (New Update! v.1.9.5) - KrejvenRoud7 - 02-22-2026, 06:40 PM
RE: Mini Dayz + (New Update! v.1.9.8) - KrejvenRoud7 - 03-18-2026, 10:15 PM
RE: Mini Dayz + (New Update! v.1.9.8) - KrejvenRoud7 - 05-13-2026, 10:39 AM
RE: Mini Dayz + (New Update! v.2.1.3) - KrejvenRoud7 - 06-04-2026, 08:48 PM
RE: Mini Dayz + (New Update! v.2.1.3) - KrejvenRoud7 - 06-11-2026, 07:40 PM
RE: Mini Dayz + (New Update! v.2.2.6) - KrejvenRoud7 - 07-03-2026, 01:00 AM
RE: Mini Dayz + (New Update! v.2.3.2) - KrejvenRoud7 - 07-28-2026 05:03 PM
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