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[NEW] Mini Dayz + (New Update! v.1.9.5)
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02-22-2026, 06:40 PM
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RE: Mini Dayz + (New Update! v.1.9.5)
What is new in v.1.8.5:
• This version includes the full unlock feature, on the main screen, press 5 times to fully unlock the game (Permanent) - Added a new playable character. - Added new protective suits: - Level C Protective Suit - Level B Protective Suit - Level A Protective Suit - Added military-grade A-class protective suit. - Added new military camouflage protective clothing. - All pistols can now be placed in equipment slots. - Redesigned the protective suit layout. - Optimized interaction with certain equipment when placing items in a backpack. - Simplified the display of some icons. - Equipment placed inside backpacks can now restore durability over time. - The night vision device on the helmet can now be removed. - Rule adjustment: “Return with a new cycle” now resets the “Material Preservation” system. - Rule update: “Equivalent Exchange” now adds new transformation item parts. - Vehicles can now store cargo without reinforcement. - The “Bullet Farmer” skill Level 2 has an enhanced effect. - Food now provides double health regeneration. - Optimized night vision textures and visual effects. • Pet Updates: - Dog cages are now single-use, but dogs will no longer disappear after release (including when moving between islands). - Dogs can automatically pick up items similar to the ones they already collected. - Items carried by dogs can be transported across islands. - The traits of the new character have been changed — they are now hostile toward Black Bandits. - The new character’s teammates can now cross between islands. - Only at -100 reputation will merchants definitely pursue the player. - The “Resource Preservation” helper function now requires a minimum of 200 experience points to activate. - The Resource Storage Box now automatically ejects items placed inside. - The function of exchanging backpacks with teammates has been removed. - After the 5th island, teammates’ weapons are unified as AK74. - The text for Level 2 “Bullet Carrier” has been synchronized (previously +5 bullets, now +10 bullets). - You can now pick up equipment stored in the vehicle. - Expanded the pickup detection area for resources inside the car. - Fixed an issue where the display of resources in the car was misaligned. - The new character’s starting pants changed to work pants. - The new character now starts with a paint bucket. - The paint bucket can now be instantly dyed black with one click. - You can now throw resources directly into the car to store them successfully. - Teammates can no longer damage vehicles when shooting. - Fixed a bug where resources dropped when the car was sliding. - Fixed a bug where NPC health bars could shift. - Fixed a bug where resource boxes could absorb backpacks. - Fixed a bug where throwable items disappeared after crafting a Kevlar protective suit. - Fixed a bug in the original version where the game froze when pressing “Continue Game.” - Fixed a bug in the original version where car headlights could turn off at night. - Fixed a bug where teammates’ MP5K weapons were not affected by the “Bullet Storm” effect. - Fixed a bug where teammates could spawn in lakes. - Fixed a bug that prevented the crafting of Class A protective suits. - Fixed a bug where protective suits were being pushed out of zipper slots. - Fixed a bug where the Resource Storage Box could transfer maps, keys, and access cards between islands. - Fixed a bug where creating a reinforced backpack from a simple one caused clothes and pants to disappear. - Fixed a possible issue with merchants flipping over. - Fixed an interaction problem between bags, backpacks, and supply boxes that could cause the backpack to disappear. - Fixed an issue where internal items disappeared during the synthetic separation of military Kevlar protective clothing. What is new in v.1.9.2.beta: - beta version (may contain bugs) - added the ZOOM buttons. - To unlock all characters and so on, press the game title 5 times in the main menu. • Below is a brief list of the new features - New items - Updated inventory and main menu, now the selection of difficulties and various enhancements will be there - New secret location - New weapon AS VAL - C4, Explosives with a timer, attracts zombies - Granat MGL now needs to be unlocked to spawn in the bunker - Pouches and a dog collar - THREE new achievements - Car painting - Separate trunk inventory for cars - Now abandoned cars can be disassembled. - Hire more NPCs for your team, up to 4 NPCs can fit in a car. - A whole 2 new locations - A store of goods, by enabling a special enhancement in the main menu, there will be a button in the inventory that allows you to buy game goods and services for your game experience - New zombie - The generator gets a larger range of action, as well as a panel that shows how much fuel is left in it. - And More! What is new in v.1.9.4: - Bugfixes and Translation fixes from 1.9.2.beta version What is new in v.1.9.4.1: - A berry bag, crafted from burlap + cranberries. You can put cranberries, lingonberries, and blueberries in it, and it can hold up to 40 berries. - The mini-map now displays the nearest berry bushes and dots, if the correct perk is level 2. - The brightness of campfires and red torches has been increased by X3. - The zoom buttons now click smoothly What is new in v.1.9.5: • A WIKI library of items, mobs, and weapons has been added to the game, and the WIKI button in the main menu now leads to it. • The zoom buttons have been moved under the avatar for convenience • The atlas function has been added • The reputation limit has been removed • The color maps have been improved to premium maps, and now you can dispel the fog on the map • The bug where beds could not be dismantled has been fixed • The bug where medical and military backpacks took items has been fixed • The bug where the backpack disappeared after moving to another island has been fixed • The bug where heavy M armor often disappeared after moving to another island has been fixed • The bug where naturally generated night vision batteries could not be removed has been fixed • The bug where the Hammer's color did not sync with the car's color after exiting and re-entering the game has been fixed • The bug where zombies in white protective suits displayed incorrect health levels, with the actual health being 2000 instead of 1200 has been fixed • The bug where the number of slots for original equipment could suddenly decrease or disappear (if this bug occurred, just exit and restart the game) |
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Mini Dayz + (New Update! v.1.9.5) - KrejvenRoud7 - 11-06-2025, 05:12 PM
RE: Mini Dayz + (New Update! v.1.9.5) - KrejvenRoud7 - 02-22-2026 06:40 PM
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