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[NEW] Mini Dayz + (New Update! v.1.9.5)
02-22-2026, 06:40 PM
Post: #2
RE: Mini Dayz + (New Update! v.1.9.5)
What is new in v.1.8.5:
• This version includes the full unlock feature, on the main screen, press 5 times to fully unlock the game (Permanent)
- Added a new playable character.
- Added new protective suits:
- Level C Protective Suit
- Level B Protective Suit
- Level A Protective Suit
- Added military-grade A-class protective suit.
- Added new military camouflage protective clothing.
- All pistols can now be placed in equipment slots.
- Redesigned the protective suit layout.
- Optimized interaction with certain equipment when placing items in a backpack.
- Simplified the display of some icons.
- Equipment placed inside backpacks can now restore durability over time.
- The night vision device on the helmet can now be removed.
- Rule adjustment: “Return with a new cycle” now resets the “Material Preservation” system.
- Rule update: “Equivalent Exchange” now adds new transformation item parts.
- Vehicles can now store cargo without reinforcement.
- The “Bullet Farmer” skill Level 2 has an enhanced effect.
- Food now provides double health regeneration.
- Optimized night vision textures and visual effects.
• Pet Updates:
- Dog cages are now single-use, but dogs will no longer disappear after release (including when moving between islands).
- Dogs can automatically pick up items similar to the ones they already collected.
- Items carried by dogs can be transported across islands.
- The traits of the new character have been changed — they are now hostile toward Black Bandits.
- The new character’s teammates can now cross between islands.
- Only at -100 reputation will merchants definitely pursue the player.
- The “Resource Preservation” helper function now requires a minimum of 200 experience points to activate.
- The Resource Storage Box now automatically ejects items placed inside.
- The function of exchanging backpacks with teammates has been removed.
- After the 5th island, teammates’ weapons are unified as AK74.
- The text for Level 2 “Bullet Carrier” has been synchronized (previously +5 bullets, now +10 bullets).
- You can now pick up equipment stored in the vehicle.
- Expanded the pickup detection area for resources inside the car.
- Fixed an issue where the display of resources in the car was misaligned.
- The new character’s starting pants changed to work pants.
- The new character now starts with a paint bucket.
- The paint bucket can now be instantly dyed black with one click.
- You can now throw resources directly into the car to store them successfully.
- Teammates can no longer damage vehicles when shooting.
- Fixed a bug where resources dropped when the car was sliding.
- Fixed a bug where NPC health bars could shift.
- Fixed a bug where resource boxes could absorb backpacks.
- Fixed a bug where throwable items disappeared after crafting a Kevlar protective suit.
- Fixed a bug in the original version where the game froze when pressing “Continue Game.”
- Fixed a bug in the original version where car headlights could turn off at night.
- Fixed a bug where teammates’ MP5K weapons were not affected by the “Bullet Storm” effect.
- Fixed a bug where teammates could spawn in lakes.
- Fixed a bug that prevented the crafting of Class A protective suits.
- Fixed a bug where protective suits were being pushed out of zipper slots.
- Fixed a bug where the Resource Storage Box could transfer maps, keys, and access cards between islands.
- Fixed a bug where creating a reinforced backpack from a simple one caused clothes and pants to disappear.
- Fixed a possible issue with merchants flipping over.
- Fixed an interaction problem between bags, backpacks, and supply boxes that could cause the backpack to disappear.
- Fixed an issue where internal items disappeared during the synthetic separation of military Kevlar protective clothing.

What is new in v.1.9.2.beta:
- beta version (may contain bugs)
- added the ZOOM buttons.
- To unlock all characters and so on, press the game title 5 times in the main menu.
• Below is a brief list of the new features
- New items
- Updated inventory and main menu, now the selection of difficulties and various enhancements will be there
- New secret location
- New weapon AS VAL
- C4, Explosives with a timer, attracts zombies
- Granat MGL now needs to be unlocked to spawn in the bunker
- Pouches and a dog collar
- THREE new achievements
- Car painting
- Separate trunk inventory for cars
- Now abandoned cars can be disassembled.
- Hire more NPCs for your team, up to 4 NPCs can fit in a car.
- A whole 2 new locations
- A store of goods, by enabling a special enhancement in the main menu, there will be a button in the inventory that allows you to buy game goods and services for your game experience
- New zombie
- The generator gets a larger range of action, as well as a panel that shows how much fuel is left in it.
- And More!

What is new in v.1.9.4:
- Bugfixes and Translation fixes from 1.9.2.beta version

What is new in v.1.9.4.1:
- A berry bag, crafted from burlap + cranberries. You can put cranberries, lingonberries, and blueberries in it, and it can hold up to 40 berries.
- The mini-map now displays the nearest berry bushes and dots, if the correct perk is level 2.
- The brightness of campfires and red torches has been increased by X3.
- The zoom buttons now click smoothly

What is new in v.1.9.5:
• A WIKI library of items, mobs, and weapons has been added to the game, and the WIKI button in the main menu now leads to it.
• The zoom buttons have been moved under the avatar for convenience
• The atlas function has been added
• The reputation limit has been removed
• The color maps have been improved to premium maps, and now you can dispel the fog on the map
• The bug where beds could not be dismantled has been fixed
• The bug where medical and military backpacks took items has been fixed
• The bug where the backpack disappeared after moving to another island has been fixed
• The bug where heavy M armor often disappeared after moving to another island has been fixed
• The bug where naturally generated night vision batteries could not be removed has been fixed
• The bug where the Hammer's color did not sync with the car's color after exiting and re-entering the game has been fixed
• The bug where zombies in white protective suits displayed incorrect health levels, with the actual health being 2000 instead of 1200 has been fixed
• The bug where the number of slots for original equipment could suddenly decrease or disappear (if this bug occurred, just exit and restart the game)
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RE: Mini Dayz + (New Update! v.1.9.5) - KrejvenRoud7 - 02-22-2026 06:40 PM

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