Pixely Vulpine's input events
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07-06-2021, 09:40 PM
Post: #1
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Pixely Vulpine's input events
I'm right now implementing touchscreen support on my J2ME framework, Pixely Vulpine
As i want it to become familiar to both J2ME and Android developers, and to be rich in features, i'm copying Android's GestureDetector, MotionEvent and KeyEvent Right now i'm working in touch-screen gestures and, wow, Android really has a rich and robust single-touch gestures lists, that list is bigger than i expected You can check Android's API reference on here to see how big that's Of course, due to J2ME's limitations, i'm not implementing all of them, like touch pressure, multi-touch gestures etc These features can look a but confusing, some of them appears like to be the same to other events at the first, but on truth, all of them works with different ways and with their specific objectives https://developer.android.com/reference/...otionEvent https://developer.android.com/reference/...w/KeyEvent https://developer.android.com/reference/...reDetector [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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07-07-2021, 10:09 AM
Post: #2
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RE: Pixely Vulpine's input events
[size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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07-09-2021, 12:14 PM
Post: #3
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RE: Pixely Vulpine's input events
[size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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07-10-2021, 11:33 AM
Post: #4
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RE: Pixely Vulpine's input events
For andriod?
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07-10-2021, 12:00 PM
Post: #5
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RE: Pixely Vulpine's input events
[size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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07-14-2021, 08:17 AM
Post: #6
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RE: Pixely Vulpine's input events | |||
08-24-2021, 10:42 PM
Post: #7
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RE: Pixely Vulpine's input events
(07-14-2021 08:17 AM)star cash Wrote:(07-10-2021 12:00 PM)JoseskVolpe Wrote:(07-10-2021 11:33 AM)star cash Wrote: For andriod? Not an app, that's a library. That'll be used to expand J2ME UI capabilities allowing developers to make modern and user-friendly apps on J2ME easier, without the need to reinvent the wheel to make a good graphical layout for their apps. I intend to use it on my planned game development apps for J2ME, too. [size=xx-small]Signature[/size] [URL=https://www.exophase.com/user/JoseskVolpe/][IMG]https://card.exophase.com/2/0/45687.png?1612237163[/IMG][/URL] [align=justify][size=x-small][b]OwO ¿¿¿What is this??? *wags tail* Take my beret plz 7w7 ~[/b][/size][/align] |
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08-24-2021, 10:46 PM
Post: #8
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RE: Pixely Vulpine's input events
(08-24-2021 10:42 PM)JoseskVolpe Wrote:(07-14-2021 08:17 AM)star cash Wrote:(07-10-2021 12:00 PM)JoseskVolpe Wrote:(07-10-2021 11:33 AM)star cash Wrote: For andriod? OK that is a library use for developing j2me app? |
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