﻿[version]
app=Resident Evil
locale=en

[game]
load=Loading..
unload=Exiting..
gameover=Game Over
continue=Continue
bullets=Bullets
score=Score
start=Start
effect=Sound Fx
bgm=Sound BGM
nosound=Sound Off
clear=Clear!!
congrat=Congratulations!!
help=Help
title=Title

[softkeys]
exit=Exit
help=Help
back=Back
pause=Pause
continue=Continue
title=Title
ok=OK

[instructions]
Living Mobile presents: RESIDENT EVIL - Assault the Nightmare\n \n Emergency! We've got an SOS from the old castle outside the city. Horrible things take place! Go there and have a look!\n \n You control Resident Evil with the joystick or with the numberpad:\n \n 4/left: aim left\n 6/right: aim right\n 2/up: aim up\n 8/down: aim down\n 1 or 3: reload weapon\n 5/fire: fire weapon\n * or #: change weapon \n 0: select weapon\n \n Shoot the Boxes to get new weapons, ammo or medikits.\n Brown doors are open. You need a key for the green door.\n Always watch your health!\n All monsters have weakpoints! Look and aim on them to make an end to this horror!\n \n And now have fun with RESIDENT EVIL. And better leave the lights on...\n \n (c) 2004 Capcom. All rights reserved. \n produced by Livingmobile GmbH.\n www.livingmobile.net

[text]
1=removed
2=Emergency! We've got an SOS signal from here! The key to the different color door is left behind other doors.
3=The monsters have weak-points. Find and aim them!
4=The number of bullets is limited. Don't waste bullets.
5=The monsters are getting fierce. Can you survive?
6=The door is locked.
7=The door is opened with the key you found!
8=We found and rescued a puppy! "bow-bow"
9=We found and rescued children. "Thank you"
10="We found and rescued a woman. "Thank you"
11=We found and rescued a man. "Thank you"
12=The case was solved
13=Mission completed!

[locale]
English
Deutsch
Français
Español
Italiano
