world world.h

#ifdef USE_SIMPLY_WORLD_MAP
+data\gfx\sprites\bs\map_simply.bsprite      			k_SPR_MAP
#else
+data\gfx\sprites\bs\map.bsprite      			k_SPR_MAP
#endif

#ifdef USE_SIMPLY_WORLD_MAP
+data\res\endoffile.xxx k_SPR_BALL_EFFECT
+data\res\endoffile.xxx k_SPR_MAP_STRIPE
+data\res\endoffile.xxx k_SPR_MAP_STRIPE_ALPHA
+data\gfx\sprites\bs\Map_icon_location_non_alpha.bsprite k_SPR_MAP_ICON_LOCATION
#else
+data\gfx\sprites\bs\ball_efect.bsprite      		k_SPR_BALL_EFFECT
+data\gfx\sprites\bs\map_stripe.bsprite      		k_SPR_MAP_STRIPE
+data\gfx\sprites\bs\map_stripe_alpha.bsprite   	k_SPR_MAP_STRIPE_ALPHA

+data\gfx\sprites\bs\Map_icon_location.bsprite      	k_SPR_MAP_ICON_LOCATION
#endif

#ifdef USE_SIMPLY_WORLD_MAP
+data\res\endoffile.xxx k_SPR_MAP_CITY_ICONS
#else
+data\gfx\sprites\bs\city_icons.bsprite      		k_SPR_MAP_CITY_ICONS
#endif

#ifdef USE_SIMPLY_WORLD_MAP
+data\gfx\sprites\bs\selection_lines_non_alpha.bsprite k_SPR_MAP_CROSSED_LINES
+data\res\endoffile.xxx k_SPR_MAP_CROSSED_LINES_ALPHA
#else
+data\gfx\sprites\bs\selection_lines.bsprite      	k_SPR_MAP_CROSSED_LINES
+data\gfx\sprites\bs\selection_lines_alpha.bsprite      k_SPR_MAP_CROSSED_LINES_ALPHA
#endif

+data\res\endoffile.xxx FILES_COUNT
