snd sounds.h
#ifndef REMOVE_SOUND_WAVE
+data\sound\vfx_herewego.wav					SOUND_LETSGO
+data\sound\vfx_level_complete.wav					SOUND_EXCELENT
+data\sound\vfx_congratulations.wav					SOUND_CONGRATULATIONS
+data\sound\vfx_youlose.wav					SOUND_LOOSE

#endif
+data\sound\m_title.mid                     	MUSIC_TITLE

+data\sound\sfx_menu_select.mid                     MENU_SELECT
+data\sound\sfx_game_tip.mid                        GAME_TIP
+data\sound\sfx_piece_selected.mid                  PIECE_SELECTED
+data\sound\sfx_score_bonus.mid                     SCORE_BONUS
+data\sound\sfx_tile_flip.mid                       TILE_FLIP
+data\sound\sfx_wrong_move.mid                      WRONG_MOVE

+data\sound\sfx_combo.mid                         	COMBO1
+data\sound\sfx_combo2.mid                         COMBO2


+data\sound\sfx_piece_drop.mid                      PIECE_DROP
+data\sound\m_level_complete.mid                  LEVEL_COMPLETE
+data\sound\m_time_up.mid                         TIME_UP
+data\sound\sfx_time_bonus.mid                      TIME_BONUS

+data\sound\sfx_letter_found.mid                    LETTER_FOUND

+data\sound\sfx_burst_spawned.mid                   BURST_SPAWNED
+data\sound\sfx_burst_destroyed.mid                 BURST_DESTROYED
+data\sound\sfx_kameo_spawned.mid                   KAMEO_SPAWNED
+data\sound\sfx_kameo_destroyed.mid                 KAMEO_DESTROYED
+data\sound\sfx_rainbow_activated.mid               RAINBOW_ACTIVATED
+data\sound\sfx_new_highscore.mid                   NEW_HIGHSCORE
+data\sound\sfx_reward_unlocked.mid                 REWARD_UNLOCKED


+data\sound\m_menu_city01.mid		      	MUSIC_CITY_01
+data\sound\m_menu_city02.mid		      	MUSIC_CITY_02
+data\sound\m_menu_city03.mid		      	MUSIC_CITY_03
+data\sound\m_menu_city04.mid		      	MUSIC_CITY_04
+data\sound\m_menu_city05.mid		      	MUSIC_CITY_05
+data\sound\m_menu_city06.mid		      	MUSIC_CITY_06
+data\sound\m_menu_city07.mid		      	MUSIC_CITY_07
+data\sound\m_menu_city08.mid		      	MUSIC_CITY_08

+data\sound\sfx_game_display.mid		      	GAME_DISPLAY
+data\sound\sfx_statistics.mid			SND_STATISTICS

+data\sound\sfx_move_map.mid			SND_MOVE_MAP

+data\res\endoffile.xxx kSoundAndMusicTotal
