d12 data12.h
#ifdef REMOVE_ALPHA
	+data\gfx\sprites\bs\explosion_piece_regular_non_alpha.bsprite        		SPR_FIRST_PIECE_ALPHA_EXPLOSION
#else
	+data\gfx\sprites\bs\explosion_alpha_piece_regular.bsprite        	SPR_FIRST_PIECE_ALPHA_EXPLOSION
#endif

#ifndef REMOVE_BURST_EXPLOSION
+data\gfx\sprites\bs\explosion_alpha_piece.bsprite      		SPR_EXPLOSION_BURST
#else
+data\res\endoffile.xxx SPR_EXPLOSION_BURST
#endif
#ifndef REMOVE_EXPLOSION_BIG_FORMATION
+data\gfx\sprites\bs\explosion_alpha_piece_big.bsprite      		SPR_EXPLOSION_BIG_FORMATION
#else
+data\res\endoffile.xxx SPR_EXPLOSION_BIG_FORMATION
#endif

#ifdef REMOVE_ALPHA
#ifdef LOGO_ANIMATION_WITH_TWISTER
	+data\gfx\sprites\bs\twister_explosion_non_alpha.bsprite      		SPR_EXPLOSION_TWISTER_FORMATION
#else
	+data\res\endoffile.xxx								      		SPR_EXPLOSION_TWISTER_FORMATION
#endif
#else
#ifdef LOGO_ANIMATION_WITH_TWISTER
	+data\gfx\sprites\bs\twister_explosion_alpha.bsprite      		SPR_EXPLOSION_TWISTER_FORMATION
#else
	+data\res\endoffile.xxx								      		SPR_EXPLOSION_TWISTER_FORMATION
#endif
#endif

#ifdef USE_NON_ALPHA_EXPLOSION_AT_LEVEL_DONE_STAGE
+data\gfx\sprites\bs\explosion_piece_regular_non_alpha.bsprite        		SPR_NON_ALPHA_EXPLOSION_PIECES
#endif

+data\res\endoffile.xxx PIECES_EXPLOSIONS
