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Demos for J2ME SDK Mobile
06-22-2021, 10:04 AM
Post: #9
RE: Demos for J2ME SDK Mobile
(06-22-2021 07:24 AM)JoseskVolpe Wrote:  
(06-22-2021 03:40 AM)star cash Wrote:  
(06-21-2021 09:51 PM)JoseskVolpe Wrote:  
(06-21-2021 11:56 AM)star cash Wrote:  How did you learn all this :V

Practice

That good (now i have a friend who is so good in creating game and other stuff) :-)

¡Great! ¿Who?

You bro ;-)
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06-22-2021, 07:57 PM
Post: #10
RE: Demos for J2ME SDK Mobile
(06-22-2021 10:04 AM)star cash Wrote:  
(06-22-2021 07:24 AM)JoseskVolpe Wrote:  
(06-22-2021 03:40 AM)star cash Wrote:  That good (now i have a friend who is so good in creating game and other stuff) :-)

¡Great! ¿Who?

You bro ;-)

Oh, that makes time i know programming stuf x3
I feel it's important for me to share my knowledge

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06-22-2021, 09:34 PM
Post: #11
RE: Demos for J2ME SDK Mobile
(06-22-2021 07:57 PM)JoseskVolpe Wrote:  
(06-22-2021 10:04 AM)star cash Wrote:  
(06-22-2021 07:24 AM)JoseskVolpe Wrote:  
(06-22-2021 03:40 AM)star cash Wrote:  That good (now i have a friend who is so good in creating game and other stuff) :-)

¡Great! ¿Who?

You bro ;-)

Oh, that makes time i know programming stuf x3
I feel it's important for me to share my knowledge

And that a good thing <3
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06-23-2021, 03:00 PM
Post: #12
RE: Demos for J2ME SDK Mobile
Josesk, how will i do a paint for gif imgs and will still remain animated?

[color=green][b]King_Dave[/color][/b]
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06-23-2021, 08:32 PM (This post was last modified: 06-23-2021 09:49 PM by JoseskVolpe.)
Post: #13
RE: Demos for J2ME SDK Mobile
(06-23-2021 03:00 PM)King_Dave Wrote:  Josesk, how will i do a paint for gif imgs and will still remain animated?

Don't make GIFs, you should create another PNG spritesheet and animate them by a script using the javax.microedition.lcdui.game.Sprite class

Example for a sritesheet:
[Image: e37nemb.png]
All of them in a single image

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06-24-2021, 09:44 AM
Post: #14
RE: Demos for J2ME SDK Mobile
(06-23-2021 08:32 PM)JoseskVolpe Wrote:  
(06-23-2021 03:00 PM)King_Dave Wrote:  Josesk, how will i do a paint for gif imgs and will still remain animated?

Don't make GIFs, you should create another PNG spritesheet and animate them by a script using the javax.microedition.lcdui.game.Sprite class

Example for a sritesheet:
[Image: e37nemb.png]
All of them in a single image

How?

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06-24-2021, 09:54 AM
Post: #15
RE: Demos for J2ME SDK Mobile
Cut And Paste

[b][u][size=large] WHO HATES GAMING ,
They Are Already DEAD [/size][/u][/b]

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06-24-2021, 10:13 AM
Post: #16
RE: Demos for J2ME SDK Mobile
(06-24-2021 09:54 AM)java gamer Wrote:  Cut And Paste

How to combine the pngs and animate not join..

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