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Demos for J2ME SDK Mobile - Printable Version

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RE: Demos for J2ME SDK Mobile - King_Dave - 06-25-2021 11:42 AM

PaintCAD can pack animation, I unpacked it one by one and edited the background, so i make this [Image: f9QMCuD.gif] image transparent..Thanks to paintcad :-)

(06-25-2021 10:59 AM)java gamer Wrote:  How To Add A Background Image ?

I can use PaintCad for that...


RE: Demos for J2ME SDK Mobile - JoseskVolpe - 06-25-2021 05:23 PM

(06-25-2021 11:42 AM)King_Dave Wrote:  PaintCAD can pack animation, I unpacked it one by one and edited the background, so i make this [Image: f9QMCuD.gif] image transparent..Thanks to paintcad :-)

(06-25-2021 10:59 AM)java gamer Wrote:  How To Add A Background Image ?

I can use PaintCad for that...

Again... Don't make GIFs to animate sprites in your game, you should make a PNG spritesheet


RE: Demos for J2ME SDK Mobile - java gamer - 06-25-2021 06:56 PM

I Used PNG Spritesheet but when i opened the game its blank


RE: Demos for J2ME SDK Mobile - JoseskVolpe - 06-25-2021 07:03 PM

(06-25-2021 06:56 PM)java gamer Wrote:  I Used PNG Spritesheet but when i opened the game its blank

Now you should load your spritesheet in your game by using the RLoader.loadSprite(String source) method and paint it on the canvas by using Sprite.paint(g) method inside paint(Graphics g) method in your Game class


RE: Demos for J2ME SDK Mobile - java gamer - 06-25-2021 07:14 PM

1 sprite of a car 32x32 worked but its only 1 car no left movement right or down


RE: Demos for J2ME SDK Mobile - JoseskVolpe - 06-25-2021 08:43 PM

(06-25-2021 07:14 PM)java gamer Wrote:  1 sprite of a car 32x32 worked but its only 1 car no left movement right or down

Great, now you need to script the controls. Check the Moving Sprite demo, inside dedomil.yourgame.Player into Update() method, there's some hints you may use


RE: Demos for J2ME SDK Mobile - King_Dave - 06-25-2021 10:50 PM

(06-25-2021 05:23 PM)JoseskVolpe Wrote:  
(06-25-2021 11:42 AM)King_Dave Wrote:  PaintCAD can pack animation, I unpacked it one by one and edited the background, so i make this [Image: f9QMCuD.gif] image transparent..Thanks to paintcad :-)

(06-25-2021 10:59 AM)java gamer Wrote:  How To Add A Background Image ?

I can use PaintCad for that...

Again... Don't make GIFs to animate sprites in your game, you should make a PNG spritesheet

Since those apps isn't touchscreen What do you mean?


RE: Demos for J2ME SDK Mobile - Abidemhie - 06-26-2021 09:06 AM

Can you teach me how to use paintcad?