Demos for J2ME SDK Mobile - Printable Version +- dedomil.net - Mobile Games Forum (http://dedomil.net/forum) +-- Forum: Devs & Mods Section (/forumdisplay.php?fid=31) +--- Forum: Showcase (/forumdisplay.php?fid=32) +--- Thread: Demos for J2ME SDK Mobile (/showthread.php?tid=5590) |
RE: Demos for J2ME SDK Mobile - java gamer - 06-24-2021 02:11 PM animate them by a script using the javax.microedition.lcdui.game.Sprite class RE: Demos for J2ME SDK Mobile - King_Dave - 06-24-2021 03:45 PM Where is the script? RE: Demos for J2ME SDK Mobile - java gamer - 06-24-2021 03:46 PM @Josekvolpe I Made Your Sprites Walking I Don't Know It Is That You Mean You Uses PC To Editing Images ? I only Use Java phone and java app to editing i have made walking of the first sprite here is it if the image not moving download and open the image heres link http://pngneedstranslation.wapkiz.com/page-4/5/anim.html RE: Demos for J2ME SDK Mobile - JoseskVolpe - 06-24-2021 08:42 PM (06-24-2021 10:13 AM)King_Dave Wrote:(06-24-2021 09:54 AM)java gamer Wrote: Cut And Paste As you're on PC, you can use any image editor for that. I recommend Gimp. Create a new picture with the desired resolution * number of tiles. For example. a 16x16 sprite with 8 frames will be in a 128x16, 64x32, 32x64 or 16x128 image. Draw it and export as PNG using these settings: Since you're developing to a memory-limited platform, i also recommend to index colors, this will save valuable space. Go to Image > Mode > Indexed... and select a color pallete, or insert the maximum number of colorn then press convert. After that, export the image RE: Demos for J2ME SDK Mobile - King_Dave - 06-24-2021 08:59 PM What of android or java? RE: Demos for J2ME SDK Mobile - JoseskVolpe - 06-24-2021 09:06 PM (06-24-2021 08:59 PM)King_Dave Wrote: What of android or java? Android has a plenty of apps that you can use to create pixel arts, but i'm not sure if they export to a old PNG format and works on J2ME Java has a problem for lack of good tools for this, but you can use some such as PaintCAD, UniFM etc. I plan to make a app to fill that need. (06-24-2021 03:45 PM)King_Dave Wrote: Where is the script? Check dedomil.yourgame.Player class RE: Demos for J2ME SDK Mobile - King_Dave - 06-24-2021 09:41 PM Can you make the java app support touchscreen? If i use any keypad app on any java emulator, the Keys setted wouldnt work.. RE: Demos for J2ME SDK Mobile - JoseskVolpe - 06-24-2021 09:53 PM (06-24-2021 09:41 PM)King_Dave Wrote: Can you make the java app support touchscreen? I will |